Using View-Related Objects
View-related objects define the drawing environment for a QuickDraw GX application. Often, you set up your view ports, view devices and view groups when you set up other application structures. Because of the interrelationships between these objects, setting up an offscreen or onscreen environment and manipulating it involves creating and setting up several objects.This section describes how you can
- create and use view ports, and analyze shapes in view ports
- create and use view devices, and analyze shapes on view devices
- create and use view groups for offscreen drawing, and analyze shapes in view groups
Subtopics
- Using View Ports
- Using View Devices
- Using View Groups